Sciweavers

2697 search results - page 82 / 540
» Developing Gestural Input
Sort
View
ACMACE
2009
ACM
15 years 11 months ago
Camera-based interactions for augmented reality
We investigate camera-based interaction techniques suitable for generating simple, easy-to-use augmented reality applications. All the interaction techniques described are based o...
Tatu Harviainen, Otto Korkalo, Charles Woodward
MOBILITY
2009
ACM
15 years 11 months ago
A pervasive gesture-driven augmented reality prototype using wireless sensor body area networks
This paper describes the prototype implementation of a pervasive, wearable augmented reality (AR) system based on a full bodymotion-capture system using low-power wireless sensors...
Peter Barrie, Andreas Komninos, Oleksii Mandrychen...
AVSS
2007
IEEE
15 years 10 months ago
Sign language detection using 3D visual cues
A 3D visual hand gesture recognition method is proposed that detects correctly performed signs from stereo camera input. Hand tracking is based on skin detection with an adaptive ...
Jeroen Lichtenauer, Gineke A. ten Holt, Emile A. H...
CA
2002
IEEE
15 years 9 months ago
Conversational Virtual Character for the Web
Talking virtual characters are graphical simulations of real or imaginary persons capable of human-like behaviour, most importantly talking and gesturing. Coupled with artificial ...
Karlo Smid, Igor S. Pandzic
NIME
2001
Springer
136views Music» more  NIME 2001»
15 years 9 months ago
The MATRIX: A Novel Controller for Musical Expression
The MATRIX (Multipurpose Array of Tactile Rods for Interactive eXpression) is a new musical interface for amateurs and professionals alike. It gives users a 3dimensional tangible ...
Dan Overholt