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EACL
2006
ACL Anthology
15 years 5 months ago
Developments in Affect Detection in E-drama
We report work1 in progress on adding affect-detection to an existing program for virtual dramatic improvisation, monitored by a human director. To partially automate the director...
Li Zhang, John A. Barnden, Robert J. Hendley, Alan...
CHI
2003
ACM
16 years 4 months ago
FantasyA and SenToy
FantasyA is a role-playing game where emotions are part of the game logic. SenToy is a tangible interface device [2], used to influence emotional behaviour in FantasyA. Players in...
Adrian Bullock, Ana Paiva, Kristina Höök...
CHI
2010
ACM
15 years 11 months ago
MotionBeam: designing for movement with handheld projectors
In this paper we present a novel interaction metaphor for handheld projectors we label MotionBeam. We detail a number of interaction techniques that utilize the physical movement ...
Karl D. D. Willis, Ivan Poupyrev
PERVASIVE
2009
Springer
15 years 11 months ago
Mobile Device Interaction with Force Sensing
Abstract. We propose a new type of input for mobile devices by sensing forces applied by users to device casings. Deformation of the devices is not necessary for such “force gest...
James Scott, Lorna M. Brown, Mike Molloy
INTETAIN
2009
Springer
15 years 11 months ago
Affective Interface Adaptations in the Musickiosk Interactive Entertainment Application
The current work presents the affective interface adaptations in the Musickiosk application. Adaptive interaction poses several open questions since there is no unique way of mappi...
Lori Malatesta, Amaryllis Raouzaiou, L. Pearce, Ko...