Sciweavers

2697 search results - page 90 / 540
» Developing Gestural Input
Sort
View
ICMI
2009
Springer
304views Biometrics» more  ICMI 2009»
15 years 9 months ago
Building multimodal applications with EMMA
Multimodal interfaces combining natural modalities such as speech and touch with dynamic graphical user interfaces can make it easier and more effective for users to interact wit...
Michael Johnston
VR
1999
IEEE
146views Virtual Reality» more  VR 1999»
15 years 8 months ago
Virtual Chopsticks: Object Manipulation using Multiple Exact Interactions
A technique is proposed for object manipulation with a virtual tool using multiple exact interactions. Exact test is introduced that uses real-time collision detection for both ha...
Yoshifumi Kitamura, Tomohiko Higashi, Toshihiro Ma...
ICMCS
1996
IEEE
106views Multimedia» more  ICMCS 1996»
15 years 8 months ago
CALVIN: An Immersimedia Design Environment Utilizing Heterogeneous Perspectives
In this paper we describe CALVIN, an immersive multimedia approach to applying virtual reality in architectural design and collaborative visualization emphasizing heterogeneous pe...
Jason Leigh, Andrew E. Johnson
BCSHCI
2007
15 years 6 months ago
Head-shaped tangible interface for affective expression
A head shaped resin with several holes and equipped with a camera is used for facial expression synthesis through intuitive multiple finger contacts and gestures. The calibration ...
Christian Jacquemin
COGSCI
2010
111views more  COGSCI 2010»
15 years 4 months ago
Mechanisms of Cognitive Development: Domain-General Learning or Domain-Specific Constraints?
many abstract categories (e.g., ``equivalence'') is innate. Although Plato argued with his contemporaries who advocated the empirical basis of knowledge, it was the Briti...
Vladimir Sloutsky