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» Developing Law-Governed Systems Using Aspects
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CODES
2004
IEEE
15 years 7 months ago
Design and programming of embedded multiprocessors: an interface-centric approach
We present design technology for the structured design and programming of embedded multi-processor systems. It comprises a task-level interface that can be used both for developin...
Pieter van der Wolf, Erwin A. de Kock, Tomas Henri...
153
Voted
CMSB
2007
Springer
15 years 9 months ago
Context Sensitivity in Logical Modeling with Time Delays
For modeling and analyzing regulatory networks based on qualitative information and possibly additional temporal constraints, approaches using hybrid automata can be very helpful. ...
Heike Siebert, Alexander Bockmayr
118
Voted
DIGRA
2005
Springer
15 years 8 months ago
Realistic Agent Movement in Dynamic Game Environments
One of the greatest challenges in the design of realistic Artificial Intelligence (AI) in computer games is agent movement. Pathfinding strategies are usually employed as the core...
Ross Graham, Hugh McCabe, Stephen Sheridan
ENTCS
2008
137views more  ENTCS 2008»
15 years 3 months ago
Computerizing Mathematical Text with MathLang
Mathematical texts can be computerized in many ways that capture differing amounts of the mathematical meaning. At one end, there is document imaging, which captures the arrangeme...
Fairouz Kamareddine, J. B. Wells
151
Voted
SUTC
2006
IEEE
15 years 9 months ago
Design and Implementation of Ubiquitous Smart Cameras
Design aspects and software modelling for ubiquitous real-time camera system are described in this paper. We propose system architecture using a network of inexpensive cameras and...
Chang Hong Lin, Wayne Wolf, Andrew Dixon, Xenofon ...