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VRST
2003
ACM
15 years 8 months ago
Alternative reality: a new platform for virtual reality art
Virtual Reality Art involves the design of artificial worlds that offer new experiences to spectators. An important aspect for the development of VR Art installations is the princ...
Marc Cavazza, Simon Hartley, Jean-Luc Lugrin, Mika...
CVPR
2008
IEEE
16 years 5 months ago
Closing the loop in scene interpretation
Image understanding involves analyzing many different aspects of the scene. In this paper, we are concerned with how these tasks can be combined in a way that improves the perform...
Derek Hoiem, Alexei A. Efros, Martial Hebert
223
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ICDE
2001
IEEE
154views Database» more  ICDE 2001»
16 years 4 months ago
Dependable Computing in Virtual Laboratories
Many scientific disciplines are shifting from in vitro to in silico research as more physical processes and natural phenomena are examined in a computer (in silico) instead of bei...
Gustavo Alonso, Win Bausch, Cesare Pautasso, Ari K...
CHI
2003
ACM
16 years 3 months ago
Co-experience: the social user experience
This paper presents a critical view of existing models of user experience. These models view experience as the subjective response in the individual's mind. While designers a...
Katja Battarbee
120
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ICSE
2003
IEEE-ACM
16 years 3 months ago
RUPi - A Unified Process that Integrates Human-Computer Interaction and Software Engineering
This research has the main objective of presenting a study on the areas of Human-Computer Interaction (HCI) and Software Engineering (SE), focusing on the importance of integratin...
Kênia Soares Sousa, Elizabeth Furtado