The computer simulation of complex phenomena is a challenging issue for studying their properties. Several models and techniques have been developed in order to provide useful con...
Stefania Bandini, Flavio De Paoli, Sara Manzoni, C...
This paper develops a model for precisely defining how an agent interacts with objects in its environment through the use of its capabilities. Capabilities are recursively defined ...
— In this work, an hybrid, self-configurable, multilayered and evolutionary subsumption architecture for cognitive agents is developed. Each layer of the multilayered architectur...
We develop a model of normative systems in which agents are assumed to have multiple goals of increasing priority, and investigate the computational complexity and game theoretic ...
Determining the provenance of data, i.e. the process that led to that data, is vital in many disciplines. For example, in science, the process that produced a given result must be...
Simon Miles, Steve Munroe, Michael Luck, Luc Morea...