Sciweavers

133 search results - page 26 / 27
» Developing Natural Language Enabled Games in SCXML
Sort
View
88
Voted
DAGSTUHL
2010
14 years 11 months ago
Visual Simulation of Flow
We have adopted a numerical method from computational fluid dynamics, the Lattice Boltzmann Method (LBM), for real-time simulation and visualization of flow and amorphous phenomen...
Arie E. Kaufman, Ye Zhao
ECOWS
2006
Springer
15 years 1 months ago
A Multimedia-Specific Approach to WS-Agreement
WS-Agreement offers a general language and protocol to establish agreements between two parties. In principle, this generality enables a wide variety of domains to be covered. Yet...
Wilfried Jouve, Julien Lancia, Charles Consel, Cal...
BCSHCI
2008
14 years 11 months ago
PDP: pen driven programming
Programming is an activity centred primarily around the keyboard which is not necessarily the optimal input device for all users. Little research has taken place into alternative ...
Jonathan Frye, Björn Franke
AROBOTS
2002
166views more  AROBOTS 2002»
14 years 9 months ago
Multi-Modal Interaction of Human and Home Robot in the Context of Room Map Generation
In robotics, the idea of human and robot interaction is receiving a lot of attention lately. In this paper, we describe a multi-modal system for generating a map of the environment...
Saeed Shiry Ghidary, Yasushi Nakata, Hiroshi Saito...
DATE
2008
IEEE
153views Hardware» more  DATE 2008»
15 years 4 months ago
An Optimized Message Passing Framework for Parallel Implementation of Signal Processing Applications
Novel reconfigurable computing platforms enable efficient realizations of complex signal processing applications by allowing exploitation of parallelization resulting in high thro...
Sankalita Saha, Jason Schlessman, Sebastian Puthen...