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CORR
2010
Springer
143views Education» more  CORR 2010»
14 years 9 months ago
Flows and Decompositions of Games: Harmonic and Potential Games
In this paper we introduce a novel flow representation for finite games in strategic form. This representation allows us to develop a canonical direct sum decomposition of an arbi...
Ozan Candogan, Ishai Menache, Asuman E. Ozdaglar, ...
VL
2006
IEEE
15 years 3 months ago
A Visual Language for Programming Reality-Based Interaction
Reality-based interfaces (RBIs) offer the promise of natural interfaces that are intuitive to use. By allowing users to leverage their innate skills and knowledge about the real-p...
Orit Shaer, Robert J. K. Jacob
FOIS
2006
14 years 11 months ago
A Dynamic Theory of Ontology
Natural languages are easy to learn by infants, they can express any thought that any adult might ever conceive, and they accommodate the limitations of human breathing rates and s...
John F. Sowa
SIGMOD
2007
ACM
153views Database» more  SIGMOD 2007»
15 years 9 months ago
Scaling games to epic proportion
We introduce scalability for computer games as the next frontier for techniques from data management. A very important aspect of computer games is the artificial intelligence (AI)...
Walker M. White, Alan J. Demers, Christoph Koch, J...
98
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UML
2005
Springer
15 years 3 months ago
Simplifying Autonomic Enterprise Java Bean Applications Via Model-Driven Development: A Case Study
Autonomic computer systems aim to reduce the configuration, operational, and maintenance costs of distributed applications by enabling them to self-manage, self-heal, self-optimiz...
Jules White, Douglas C. Schmidt, Aniruddha S. Gokh...