Sciweavers

516 search results - page 33 / 104
» Developing Software in a Service-Oriented World
Sort
View
APSEC
2006
IEEE
15 years 3 months ago
Towards a Model-driven Approach to Develop Applications based on Physical Active Objects
The increasing diffusion of ubiquitous communication infrastructures and physical active objects --like sensors and smart tags-- is motivating the integration of these devices int...
Luciano Baresi, Paolo Beretta, Roberto Fraccapani,...
IUI
1999
ACM
15 years 4 months ago
Intelligent Multi-Shot Visualization Interfaces for Dynamic 3D Worlds
In next-generation virtual 3D simulation, training, and entertainment environments, intelligent visualization interfaces must respond to user-specified viewing requests so users c...
William H. Bares, James C. Lester
APVIS
2003
15 years 1 months ago
Visualising Class Cohesion with Virtual Worlds
High cohesion, or module strength, indicates that a system has been well partitioned into components which have strong internal relationships. An understanding of cohesion is an i...
Neville Churcher, Warwick Irwin, Ronald D. Kriz
ISWC
1999
IEEE
15 years 4 months ago
Situated Documentaries: Embedding Multimedia Presentations in the Real World
We describe an experimental wearable augmented reality system that enables users to experience hypermedia presentations that are integrated with the actual outdoor locations to wh...
Tobias Höllerer, John V. Pavlik, Steven Feine...
HASKELL
2005
ACM
15 years 5 months ago
Haskell ready to dazzle the real world
Haskell has proved itself to be a suitable implementation language for large software projects. Nevertheless, surprisingly few graphical end-user applications have been written in...
Martijn M. Schrage, Arjan van IJzendoorn, Linda C....