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128
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AVI
2008
15 years 5 months ago
Balancing physical and digital properties in mixed objects
Mixed interactive systems seek to smoothly merge physical and digital worlds. In this paper we focus on mixed objects that take part in the interaction. Based on our Mixed Interac...
Céline Coutrix, Laurence Nigay
164
Voted
GRAPHICSINTERFACE
2004
15 years 4 months ago
Towards the Next Generation of Tabletop Gaming Experiences
In this paper we present a novel hardware and software platform (STARS) to realize computer augmented tabletop games that unify the strengths of traditional board games and comput...
Carsten Magerkurth, Maral Memisoglu, Timo Engelke,...
132
Voted
CLOUDCOM
2010
Springer
15 years 1 months ago
A Comparison and Critique of Eucalyptus, OpenNebula and Nimbus
Eucalyptus, OpenNebula and Nimbus are three major open-source cloud-computing software platforms. The overall function of these systems is to manage the provisioning of virtual ma...
Peter Sempolinski, Douglas Thain
ASPLOS
2012
ACM
13 years 11 months ago
Scalable address spaces using RCU balanced trees
Software developers commonly exploit multicore processors by building multithreaded software in which all threads of an application share a single address space. This shared addre...
Austin T. Clements, M. Frans Kaashoek, Nickolai Ze...
130
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IUI
2012
ACM
13 years 11 months ago
Probabilistic pointing target prediction via inverse optimal control
Numerous interaction techniques have been developed that make “virtual” pointing at targets in graphical user interfaces easier than analogous physical pointing tasks by invok...
Brian D. Ziebart, Anind K. Dey, J. Andrew Bagnell