Sciweavers

1130 search results - page 94 / 226
» Developing Trust In Virtual Software Development Teams
Sort
View
VIIP
2001
15 years 4 months ago
Collision Handling and Shadow Casting in Virtual-Prismaker
Abstract. Our research team is developing a computer construction game called VirtualPrismaker based on the physical game Prismakertm . We have had to deal with all typical and ess...
Víctor López-Jaquero, Antonio Fern&a...
VRST
2003
ACM
15 years 8 months ago
Alternative reality: a new platform for virtual reality art
Virtual Reality Art involves the design of artificial worlds that offer new experiences to spectators. An important aspect for the development of VR Art installations is the princ...
Marc Cavazza, Simon Hartley, Jean-Luc Lugrin, Mika...
SCS
2004
15 years 4 months ago
On Wheels, Nuts and Software
In this paper I examine the issue of whether we can trust software systems and put forward an argument that in an absolute sense the answer must necessarily be no for a multitude ...
Michael Ellims
ICSE
2009
IEEE-ACM
15 years 10 months ago
Improving quality, one process change at a time
We report on one organization's experience making process changes in a suite of projects. The changes were motivated by clients’ requests for better time estimates, better ...
Caryna Pinheiro, Frank Maurer, Jonathan Sillito
AGENTS
1997
Springer
15 years 7 months ago
Software Agents and User Autonomy
: Software agents comprise a new area for research and soon will be embedded and ubiquitous in modern computing systems. In this formative phase, it is important to develop compreh...
Batya Friedman, Helen Nissenbaum