Character animation in video games--whether manually keyframed or motion captured--has traditionally relied on codifying skeletons early in a game's development, and creating...
Chris Hecker, Bernd Raabe, Ryan W. Enslow, John De...
Data Stream Management Systems (DSMS) operate under strict performance requirements. Key to meeting such requirements is to efficiently handle time-critical tasks such as managing...
Irina Botan, Gustavo Alonso, Peter M. Fischer, Don...
In this paper, we focus on addressing the tradeoffs between timeliness, accuracy and cost for applications requiring real-time information collection in distributed real-time envi...
In this paper we present an analysis of HTTP traffic captured from Internet caf?es and kiosks from two different developing countries ? Cambodia and Ghana. This paper has two main...
These last years, the evolution of nomadic terminals and mobile networks has yield to the development of the ubiquitous computing. In this context, actual query evaluation and opt...