User interfaces for ubiquitous augmented reality incorporate a wide variety of concepts such as multi-modal, multi-user, multi-device aspects and new input/output devices. In this...
In the past, architectures of Augmented Reality systems have been widely different and taylored to specific tasks. In this paper, we use the example of the SHEEP game to show how...
Asa MacWilliams, Christian Sandor, Martin Wagner, ...
—Cooking is the theme that causes interest to everyone as element that is essential in life. Everyone try to cook, but fire and knifes are dangerous to handle for children. So ch...
This paper discusses an evaluation of an augmented reality (AR) multimodal interface that uses combined speech and paddle gestures for interaction with virtual objects in the real ...
Sylvia Irawati, Scott Green, Mark Billinghurst, An...
This paper reports the results of an experiment to compare three different selection techniques in a tabletop tangible augmented reality interface. Object selection is an importan...
Julian Looser, Mark Billinghurst, Raphael Grasset,...