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» Developing a Generic Augmented-Reality Interface
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MUM
2005
ACM
169views Multimedia» more  MUM 2005»
15 years 3 months ago
Mobile phone based AR scene assembly
In this paper we describe a mobile phone based Augmented Reality application for 3D scene assembly. Augmented Reality on mobile phones extends the interaction capabilities on such...
Anders Henrysson, Mark Ollila, Mark Billinghurst
ISMAR
2007
IEEE
15 years 3 months ago
Human-Centered Development of an AR Handheld Display
In this paper we present the process of designing and developing a fully functional and interactive AR handheld device. Based on a human-centered approach we describe the results ...
Raphael Grasset, Andreas Dünser, Mark Billing...
VRST
2009
ACM
15 years 3 months ago
Standalone edge-based markerless tracking of fully 3-dimensional objects for handheld augmented reality
This paper presents a markerless tracking technique targeted to the Windows Mobile Pocket PC platform. The primary aim of this work is to allow the development of standalone augme...
João Paulo S. M. Lima, Veronica Teichrieb, ...
ACMACE
2007
ACM
15 years 1 months ago
Remote augmented reality for multiple players over network
Augmented Reality (AR) in multimedia gaming is a dynamic and exciting field of research. One of the challenges is to have multiple users interacting in the networked augmented rea...
Daniel Chun-Ming Leung, Pak-Shing Au, Irwin King, ...
WSCG
2003
207views more  WSCG 2003»
14 years 10 months ago
Development of a Flexible Augmented Prototyping System
In designing physical objects, tangible models play an important part. Recent advances in augmented reality displays show new directions to support this field of prototyping. This...
Jouke C. Verlinden, A. de Smit, Aernout W. J. Peet...