Crowd simulation is a complex and challenging domain. Crowds demonstrate many complex behaviours and are consequently difficult to model for realistic simulation systems. Analyzing...
In real-life multi-agent planning problems, long-term plans will often be invalidated by changes in the environment during or after the planning process. When this happens, short-t...
Xiaoyu Mao, Adriaan ter Mors, Nico Roos, Cees Witt...
In this paper we identify the requirements for creating formal descriptions of learning scenarios designed under the European Higher Education Area paradigm, using competences and ...
Software maintenance and evolution are inevitable activities since almost all software that is useful and successful stimulates user-generated requests for change and improvements...
For many audio-visual applications, the integration and synchronization of audio and video signals is essential. The objective of this paper is to develop a system that displays t...
Mary Mikhail, Giovanni Palumbo, Jinane Mohammad, M...