Multiagent learning literature has investigated iterated twoplayer games to develop mechanisms that allow agents to learn to converge on Nash Equilibrium strategy profiles. Such ...
Research in multi-agent systems has led to the development of many multi-agent control architectures. However, we believe that there is currently no known optimal structure for mu...
Thuc Vu, Jared Go, Gal A. Kaminka, Manuela M. Velo...
Compared to their ancestors in the early 1970s, present day computer games are of incredible complexity and show magnificent graphical performance. However, in programming intelli...
Christian Bauckhage, Christian Thurau, Gerhard Sag...
Abstract. We introduce a concept of self-organizing Hybrid Neurofuzzy Networks (HNFN), a hybrid modeling architecture combining neurofuzzy (NF) and polynomial neural networks(PNN)....
HyperNEAT represents a class of neuroevolutionary algorithms that captures some of the power of natural development with a ionally efficient high-level abstraction of development....
Jeff Clune, Benjamin E. Beckmann, Philip K. McKinl...