Active Learning in the classroom domain presents an interesting case for integrating physical and digital affordances. Traditional physical handouts and transparencies are giving w...
Eye finding is the first step toward building a machine that can recognize social cues, like eye contact and gaze direction, in a natural context. In this paper, we present a real...
A framework to design simulation models is described in order to perform activity-based costing for flexible manufacturing systems before actual manufacturing activities. For illu...
In this paper, a new active visual system is developed, which is based on bionic vision and is insensitive to the property of the cameras. The system consists of a mechanical platf...
In recent years, relevance feedback has been studied extensively as a way to improve performance of content-based image retrieval (CBIR). Since users are usually unwilling to prov...
Tao Qin, Xu-Dong Zhang, Tie-Yan Liu, De-Sheng Wang...