We present a Language Prototyping System that facilitates the modular development of interpreters from independent semantic buildks. The abstract syntax is modelled as the fixpoint...
Instruction scheduling is one of the most important steps for improving the performance of object code produced by a compiler. A fundamental problem that arises in instruction sch...
Scheduling dialogs, during which people negotiate the times of appointments, are common in everyday life. This paper reports the results of an in-depth empirical investigation of ...
In recent years, GPUs have emerged as an extremely cost-effective means for achieving high performance. Many application developers, including those with no prior parallel program...
Mai Zheng, Vignesh T. Ravi, Feng Qin, Gagan Agrawa...
Simulation is the primary method for evaluating computer systems during all phases of the design process. One significant problem with simulation is that it rarely models the syst...
Jeff Gibson, Robert Kunz, David Ofelt, Mark Heinri...