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MIDDLEWARE
2007
Springer
15 years 3 months ago
Vector-Field Consistency for Ad-Hoc Gaming
Abstract. Developing distributed multiplayer games for ad-hoc networks is challenging. Consistency of the replicated shared state is hard to ensure at a low cost. Current consisten...
Nuno Santos, Luís Veiga, Paulo Ferreira
ICSE
2000
IEEE-ACM
15 years 1 months ago
Galileo: a tool built from mass-market applications
We present Galileo, an innovative engineering modeling and analysis tool built using an approach we call packageoriented programming (POP). Galileo represents an ongoing evaluatio...
David Coppit, Kevin J. Sullivan
CPAIOR
2009
Springer
15 years 4 months ago
Modelling Search Strategies in Rules2CP
In this abstract, we present a rule-based modelling language for constraint programming, called Rules2CP [1], and a library PKML for modelling packing problems. Unlike other modell...
François Fages, Julien Martin
IPPS
2010
IEEE
14 years 7 months ago
Performance modeling of heterogeneous systems
Predicting how well applications may run on modern systems is becoming increasingly challenging. It is no longer sufficient to look at number of floating point operations and commu...
Jan Christian Meyer, Anne C. Elster
WSC
2007
14 years 12 months ago
Distributed simulation for interoperability testing along the supply chain
The need for interoperability of information systems among supply chain partners has been recognized. A number of standards have been or are being developed to ensure interoperabi...
Sanjay Jain, Frank Riddick, Andreas Craens, Deogra...