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AIIDE
2006
14 years 11 months ago
A Guided Performance Interface for Augmenting Social Experiences with an Interactive Animatronic Character
Entertainment animatronics has traditionally been a discipline devoid of interactivity. Previously, we brought interactivity to this field by creating a suite of content authoring...
Seema Patel, William Bosley, David Culyba, Sabrina...
RAS
2010
106views more  RAS 2010»
14 years 8 months ago
A developmental algorithm for ocular-motor coordination
This paper presents a model of ocular-motor development, inspired by ideas and data from developmental psychology. The learning problem concerns the growth of the transform betwee...
F. Chao, M. H. Lee, J. J. Lee
SIGCSE
2008
ACM
92views Education» more  SIGCSE 2008»
14 years 9 months ago
Patterns for programming in parallel, pedagogically
Pipeline, Delta, and Black Hole are three simple patterns used in concurrent software design. We recently presented these and other patterns for parallelism at a nine-hour worksho...
Matthew C. Jadud, Jon Simpson, Christian L. Jacobs...
ICRA
2003
IEEE
163views Robotics» more  ICRA 2003»
15 years 2 months ago
An experimental study of hybrid switched system approaches to visual servoing
Abstract— In the recent past, many researchers have developed control algorithms for visual servo applications. In this paper, we introduce a new hybrid switched system approach,...
Nicholas R. Gans, Seth Hutchinson
98
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FOSSACS
2000
Springer
15 years 1 months ago
A Program Refinement Framework Supporting Reasoning about Knowledge and Time
Abstract. This paper develops a highly expressive semantic framework for program refinement that supports both temporal reasoning and reasoning about the knowledge of a single agen...
Kai Engelhardt, Ron van der Meyden, Yoram Moses