3D graphics systems increasingly rely on sophisticated event systems derived from collision detection mechanisms, which support the discretisation of Physics as well as high-level...
In this paper we describe a mobile phone based Augmented Reality application for 3D scene assembly. Augmented Reality on mobile phones extends the interaction capabilities on such...
In this article we present interactive Focus and Context (F+C) visualizations for Augmented Reality (AR) applications. We demonstrate how F+C visualizations are used to affect the...
A general-purpose augmented reality apparatus was developed. The system uses rapidly scanned lasers to display information directly onto the patient using the patient as a ``proje...
Neil D. Glossop, Chris Wedlake, John Moore, Terry ...
User interfaces for ubiquitous augmented reality incorporate a wide variety of concepts such as multi-modal, multi-user, multi-device aspects and new input/output devices. In this...