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JMLR
2012
13 years 1 months ago
Multiple Texture Boltzmann Machines
We assess the generative power of the mPoTmodel of [10] with tiled-convolutional weight sharing as a model for visual textures by specifically training on this task, evaluating m...
Jyri J. Kivinen, Christopher K. I. Williams
TOG
2012
245views Communications» more  TOG 2012»
13 years 1 months ago
How do humans sketch objects?
Humans have used sketching to depict our visual world since prehistoric times. Even today, sketching is possibly the only rendering technique readily available to all humans. This...
Mathias Eitz, James Hays, Marc Alexa
TVCG
2012
171views Hardware» more  TVCG 2012»
13 years 1 months ago
Region-Based Line Field Design Using Harmonic Functions
—Field design has wide applications in graphics and visualization. One of the main challenges in field design has been how to provide users with both intuitive control over the d...
Chih-Yuan Yao, Ming-Te Chi, Tong-Yee Lee, Tao Ju
VL
2009
IEEE
160views Visual Languages» more  VL 2009»
15 years 6 months ago
Empowering designers with creativity support tools
When conceiving of and implementing interactive behaviors, most designers rely on professional software developers to prototype and implement their designs. They often use static ...
Stephen Oney
VL
2009
IEEE
152views Visual Languages» more  VL 2009»
15 years 6 months ago
FireCrystal: Understanding interactive behaviors in dynamic web pages
For developers debugging their own code, augmenting the code of others, or trying to learn the implementation details of interactive behaviors, understanding how web pages work is...
Stephen Oney, Brad A. Myers