Abstract. Ubiquitous computing is a challenge for the design of middleware. The reasons are resource constraints, mobility, heterogeneity, etc., just to name a few. We argue that s...
One of the major limitations of portable computing devices is the small size of their built-in displays. Fortunately, extremely small projection systems are being developed that c...
We present in this poster our work on a User Interface Markup Language (UIML) vocabulary for the specification of device- and modality independent user interfaces. The work presen...
Interactive 3D games are now widely available on a variety of mobile devices for which battery-life is a major concern. Many of these devices support voltage/frequencyscalable pro...
: M-learning is a rapidly expanding recently domain. Provoked by the fast advances of mobile technologies different applications and systems are developed continuously. Here we add...