Closed world reasoning is a common nonmonotonic technique that allows for dealing with negative information in knowledge and data bases. We present a detailed analysis of the comp...
This paper describes Icarus, an agent architecture that embeds a hierarchical reinforcement learning algorithm within a language for specifying agent behavior. An Icarus program e...
— Despite the large body of work in both motion planning and multi-agent simulation, little work has focused on the problem of planning motion for groups of robots using external...
Abstract. In interactive plan-based narrative environments, user's actions must be monitored to ensure that conditions necessary for the execution of narrative plans are not c...
This paper addresses the issue of developing agents capable of participating in several potentially simultaneous auctions of different kinds (English, First-Price, Vickrey), with ...
Marlon Dumas, Guido Governatori, Arthur H. M. ter ...