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DAGSTUHL
1997
15 years 2 months ago
Fast and Accurate Collision Detection for Virtual Environments
A realistic simulation system, which couples geometry and physics, can provide a useful toolkit for virtual environments. Interactions among moving objects in the virtual worlds a...
Ming C. Lin
OSDI
2000
ACM
15 years 2 months ago
Taming the Memory Hogs: Using Compiler-Inserted Releases to Manage Physical Memory Intelligently
Out-of-core applications consume physical resources at a rapid rate, causing interactive applications sharing the same machine to exhibit poor response times. This behavior is the...
Angela Demke Brown, Todd C. Mowry
IJCAI
1997
15 years 2 months ago
Machine Learning Techniques to Make Computers Easier to Use
Identifying user-dependent information that can be automatically collected helps build a user model by which 1) to predict what the user wants to do next and 2) to do relevant pre...
Hiroshi Motoda, Kenichi Yoshida
103
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UAI
2000
15 years 2 months ago
A Decision Theoretic Approach to Targeted Advertising
A simple advertising strategy that can be used to help increase sales of a product is to mail out special o ers to selected potential customers. Because there is a cost associated...
David Maxwell Chickering, David Heckerman
97
Voted
WSC
1997
15 years 2 months ago
A Performance Monitoring Application for Distributed Interactive Simulations (DIS)
This paper discusses the design, development, and use of a performance monitoring tool for Distributed Interactive Simulations (DIS). A typical DIS environment consists of hundred...
David B. Cavitt, C. Michael Overstreet, Kurt Maly