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DAGSTUHL
1997
14 years 11 months ago
Fast and Accurate Collision Detection for Virtual Environments
A realistic simulation system, which couples geometry and physics, can provide a useful toolkit for virtual environments. Interactions among moving objects in the virtual worlds a...
Ming C. Lin
OSDI
2000
ACM
14 years 11 months ago
Taming the Memory Hogs: Using Compiler-Inserted Releases to Manage Physical Memory Intelligently
Out-of-core applications consume physical resources at a rapid rate, causing interactive applications sharing the same machine to exhibit poor response times. This behavior is the...
Angela Demke Brown, Todd C. Mowry
IJCAI
1997
14 years 11 months ago
Machine Learning Techniques to Make Computers Easier to Use
Identifying user-dependent information that can be automatically collected helps build a user model by which 1) to predict what the user wants to do next and 2) to do relevant pre...
Hiroshi Motoda, Kenichi Yoshida
UAI
2000
14 years 11 months ago
A Decision Theoretic Approach to Targeted Advertising
A simple advertising strategy that can be used to help increase sales of a product is to mail out special o ers to selected potential customers. Because there is a cost associated...
David Maxwell Chickering, David Heckerman
WSC
1997
14 years 11 months ago
A Performance Monitoring Application for Distributed Interactive Simulations (DIS)
This paper discusses the design, development, and use of a performance monitoring tool for Distributed Interactive Simulations (DIS). A typical DIS environment consists of hundred...
David B. Cavitt, C. Michael Overstreet, Kurt Maly