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103
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TVCG
2012
180views Hardware» more  TVCG 2012»
13 years 2 months ago
Feature-Driven Data Exploration for Volumetric Rendering
Abstract—We have developed an intuitive method to semi-automatically explore volumetric data in a focus-region-guided or valuedriven way using a user defined ray through the 3D ...
Insoo Woo, Ross Maciejewski, Kelly P. Gaither, Dav...
95
Voted
SIBGRAPI
2008
IEEE
15 years 6 months ago
Simulation and Rendering of Opus Palladium 3D Mosaics
Mosaic sculptures are a form of art where the sculpture is made from a collection of individual elements called tiles which are distributed over the surface of a given 3D shape. T...
Vladimir Alves dos Passos, Marcelo Walter
SIGGRAPH
1999
ACM
15 years 4 months ago
A Real-Time Low-Latency Hardware Light-Field Renderer
This paper describes the design and implementation of an architecture for interactively viewing static light fields with very low latency. The system was deliberately over enginee...
Matthew J. P. Regan, Gavin S. P. Miller, Steven M....
102
Voted
HVEI
2009
14 years 10 months ago
Color rendering indices in global illumination methods
Human perception of material colors depends heavily on the nature of the light sources that are used for illumination. One and the same object can cause highly different color impr...
David Geisler-Moroder, Arne Dür
ACCV
2009
Springer
15 years 7 months ago
Multi-view Texturing of Imprecise Mesh
Abstract. Reprojection of texture issued from cameras on a mesh estimated from multi-view reconstruction is often the last stage of the pipeline, used for rendering, visualization,...
Ehsan Aganj, Pascal Monasse, Renaud Keriven