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DIGRA
2005
Springer
15 years 6 months ago
'Feel It, Don't Think: the Significance of Affect in the Study of Digital Games
Game studies methodologies which focus on the visual, narrative, and semiotic content of digital games overlook the way that embodied perception and physiological response contrib...
Eugenie Shinkle
97
Voted
IADIS
2003
15 years 1 months ago
Information Management and Interoperability Strategies: The Case for Digital Identifiers
The move from the current compartmentalised systems into an interoperable environment is the central challenge facing digital development this decade. In the quest for a semantic ...
Robin Wilson
102
Voted
ISW
2007
Springer
15 years 6 months ago
Enabling Fairer Digital Rights Management with Trusted Computing
Abstract. Today, digital content is routinely distributed over the Internet, and consumed in devices based on open platforms. However, on open platforms users can run exploits, rec...
Ahmad-Reza Sadeghi, Marko Wolf, Christian Stü...
124
Voted
EFDBS
2000
15 years 1 months ago
Citation Linking in Federated Digital Libraries
Today, bibliographical information is kept in a variety of data sources world wide, some of them publically available, and some of them also offering information about citations m...
Eike Schallehn, Martin Endig, Kai-Uwe Sattler
106
Voted
DAC
2001
ACM
16 years 1 months ago
Publicly Detectable Techniques for the Protection of Virtual Components
Highlighted with the newly released intellectual property (IP) protection white paper by VSI Alliance, the protection of virtual components (VCs) has received a large amount of at...
Gang Qu