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» Digital System Design: Architectures, Methods and Tools
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HT
2005
ACM
15 years 5 months ago
Supporting the generation of argument structure within video sequences
We describe our approach to the automatic generation of argument structures in the domain of video documentaries. Our approach releases control of the final video sequencing from...
Stefano Bocconi, Frank Nack, Lynda Hardman
ICTAI
1993
IEEE
15 years 3 months ago
Concrete Browsing of a Graphical Toolkit Library
The guidar project aims to support the complete activity of Graphical User Interface Development And Reuse. We propose to organize the system as a collaborative architecture of in...
Denys Duchier
AIIDE
2008
15 years 2 months ago
Talking with NPCs: Towards Dynamic Generation of Discourse Structures
Dialogue in commercial games is largely created by teams of writers and designers who hand-author every line of dialogue and hand-specify the dialogue structure using finite state...
Christina R. Strong, Michael Mateas
ATAL
2008
Springer
15 years 1 months ago
Reusing models in multi-agent simulation with software components
on models are abstract representations of systems one wants to study through computer simulation. In multiagent based simulation, such models usually represent agents and their re...
Paulo Salem da Silva, Ana Cristina Vieira de Melo
GEOINFO
2004
15 years 1 months ago
Ontology-driven Resolution of Semantic Heterogeneities in GDB Conceptual Schemas
: As the geographic information system (GIS) community grows, more and more people needs to share geographic information. As modern GIS data is stored in geographic databases their...
Guillermo Nudelman Hess, Cirano Iochpe