This paper develops a digital watermarking methodology for 3-D graphical objects defined by polygonal meshes. In watermarking or fingerprinting the aim is to embed a code in a giv...
In authentication using watermarking, the original media needs to be slightly modified in order to embed a short media digest in the media itself. Lossless authentication watermar...
Digital watermarks have been proposed as a method for discouraging illicit copying and distribution of copyrighted material. This paper describes a method for the secure and robus...
In one proposed use of digital watermarks, the owner of a document D sells slightly different documents, D1 , D2 , . . . to each buyer; if a buyer posts his/her document Di to the...
Watermarking of 3D meshes has received a limited attention due to the difficulties encountered in extending the algorithms developed for 1D (audio) and 2D (images and video) signa...