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» Digital gaming as a vehicle for learning
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CHI
2007
ACM
15 years 10 months ago
Localized iterative design for language learning in underdeveloped regions: the PACE framework
Poor literacy remains a decisive barrier to the economic empowerment of many people in the developing world. Of particular importance is literacy in a widely spoken "world la...
Matthew Kam, Divya Ramachandran, Varun Devanathan,...
TITS
2011
165views more  TITS 2011»
14 years 5 months ago
Robust Inference of Principal Road Paths for Intelligent Transportation Systems
Abstract—Over the last few years, electronic vehicle guidance systems have become increasingly more popular. However, despite their ubiquity, performance will always be subject t...
Gabriel Agamennoni, Juan Nieto, Eduardo Mario Nebo...
DIGITEL
2007
IEEE
15 years 4 months ago
MuDiS - A Virtual Learning Environment
This paper presents a multi-component; distributed system (MuDiS) based solution for building a virtual learning environment which combines a wide range of technology, tools and d...
Jeetinder Singh, Jayanthi Sivaswamy, Krishnarajulu...
ATAL
2003
Springer
15 years 3 months ago
Towards a pareto-optimal solution in general-sum games
Multiagent learning literature has investigated iterated twoplayer games to develop mechanisms that allow agents to learn to converge on Nash Equilibrium strategy profiles. Such ...
Sandip Sen, Stéphane Airiau, Rajatish Mukhe...
ICCV
2007
IEEE
15 years 4 months ago
Drowsy Driver Detection Through Facial Movement Analysis
The advance of computing technology has provided the means for building intelligent vehicle systems. Drowsy driver detection system is one of the potential applications of intellig...
Esra Vural, Müjdat Çetin, Aytül E...