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» Digital storytelling
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CHI
2009
ACM
14 years 6 months ago
iBookmark: locative texts and place-based authoring
With the recent developments in ePaper technology, consumer eBook readers have display qualities and form factors that are approaching that of traditional books. These eBook reade...
Johannes Schöning, Tom Bartindale, Patrick Ol...
CHI
2005
ACM
14 years 6 months ago
Magic cubes for social and physical family entertainment
Physical and social interactions are constrained, and natural interactions are lost in most of present digital family entertainment systems [5]. Magic Cubes strive for bringing th...
Zhiying Zhou, Adrian David Cheok, Yu Li, Hirokazu ...
ACMACE
2005
ACM
13 years 11 months ago
The CaveUT system: immersive entertainment based on a game engine
We describe the development of the CaveUT system, which is a software supporting immersive virtual reality installations based on the Unreal Tournament game engine. CaveUT impleme...
Jeffrey Jacobson, Marc Le Renard, Jean-Luc Lugrin,...
CHI
2005
ACM
14 years 6 months ago
ECHOES: encouraging companionship, home organization, and entertainment in seniors
The ECHOES project (Encouraging Companionship, Home Organization, and Entertainment in Seniors), is focused on understanding and improving aspects of companionship in senior popul...
Justin Donaldson, Joshua Evnin, Sidharth Saxena
SAICSIT
2010
ACM
13 years 4 months ago
Determining requirements within an indigenous knowledge system of African rural communities
Eliciting and analyzing requirements within knowledge systems, which fundamentally differ so far from technology supported systems represent particular challenges. African rural c...
Heike Winschiers-Theophilus, Nicola J. Bidwell, Sh...