The effective management of digital rights is a crucial challenge in many industries making the transition from physical to digital products. We present an economic model that cha...
Abstract. We consider approximating the minmax value of a multiplayer game in strategic form. Tightening recent bounds by Borgs et al., we observe that approximating the value with...
Kristoffer Arnsfelt Hansen, Thomas Dueholm Hansen,...
In this paper, we describe the design and implementation of an XML-Based Digital Video Library (XDVL) System. The system includes automatic processes from video creation through v...
An increasingly large number of users connect to virtual worlds on a regular basis to conduct activities ranging from gaming to business meetings. In all these worlds, users proje...
Nicolas Ducheneaut, Ming-Hui Wen, Nicholas Yee, Gr...
This presentation shows how the joint efforts of the national libraries of Europe over the past 20 years have paved the way for the creation of a European Digital Library; currentl...