We describe the integration of smart digital objects with Hebbian learning to create a distributed, real-time, scalable approach to adapting to a community's preferences. We ...
Thomas Lutkenhouse, Michael L. Nelson, Johan Bolle...
This article presents the experience of Polish libraries in the field of electronic publishing. There have been described some solutions applied for creating digital libraries and...
In this paper we look at issues that arise when people collaboratively create digital content and want to publicly distribute it. Our focus is on the organizational and legal prob...
Risto Sarvas, Marko Turpeinen, Perttu Virtanen, He...
Videogames now enable players to spend virtual fortunes on exotic virtual goods and even create and sell virtual artefacts. Online consumers may also browse endlessly through virt...
We propose and evaluate a method for the recognition of airborne fungi spores. We suggest a case-based object-recognition method to identify spores in a digital microscopic image. ...