This paper presents methods for photo-realistic rendering using strongly spatially variant illumination captured from real scenes. The illumination is captured along arbitrary pat...
Jonas Unger, Stefan Gustavson, P. Larsson, Anders ...
This paper presents a real-time rendering pipeline for implicit surfaces defined by a regular volumetric grid of samples. We use a ray-casting approach on current graphics hardwar...
Markus Hadwiger, Christian Sigg, Henning Scharsach...
This paper describes shape analysis of the caudate nucleus structure in a large schizophrenia study (30 controls, 60 schizophrenics). Although analysis of the caudate has not drawn...
Y. Sampath K. Vetsa, Martin Styner, Stephen M. Piz...
Currently 3D animation rendering and video compression are completely independent processes even if rendered frames are streamed on-the-fly within a client-server platform. In suc...
Robert Herzog, Shin-ichi Kinuwaki, Karol Myszkowsk...
We address the problem of clustering of contour images from hardware tools based on string descriptions, in a comparative study of cluster combination techniques. Several clusteri...