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VISUALIZATION
2005
IEEE
15 years 3 months ago
Exploiting Frame-to-Frame Coherence for Accelerating High-Quality Volume Raycasting on Graphics Hardware
GPU-based raycasting offers an interesting alternative to conventional slice-based volume rendering due to the inherent flexibility and the high quality of the generated images. ...
Thomas Klein, Magnus Strengert, Simon Stegmaier, T...
ECCV
2002
Springer
15 years 11 months ago
Implicit Probabilistic Models of Human Motion for Synthesis and Tracking
Abstract. This paper addresses the problem of probabilistically modeling 3D human motion for synthesis and tracking. Given the high dimensional nature of human motion, learning an ...
Hedvig Sidenbladh, Michael J. Black, Leonid Sigal
ISBI
2007
IEEE
15 years 4 months ago
Postprocessing of Brain White Matter Fiber Orientation Distribution Functions
By acquiring high angular resolution diffusion weighted magnetic resonance images (HARDI), Q-Ball analysis can disclose the 3D organization of fibrous tissue such as the brain whi...
Steven Delputte, Hans Dierckx, Els Fieremans, Yves...
CVPR
2011
IEEE
14 years 5 months ago
Scene Flow Estimation by Growing Correspondence Seeds
A simple seed growing algorithm for estimating scene flow in a stereo setup is presented. Two calibrated and synchronized cameras observe a scene and output a sequence of image p...
Jan Cech, Jordi Sanchez-Riera, Radu Horaud
VLSID
2002
IEEE
90views VLSI» more  VLSID 2002»
15 years 10 months ago
Software-Only Bus Encoding Techniques for an Embedded System
Microprocessors with built-in Liquid Crystal Device (LCD) controllers and equipped with Flash ROM are common in mobile computing applications. In the first part of the paper, a so...
Wei-Chung Cheng, Jian-Lin Liang, Massoud Pedram