Recent progress in acquiring shape from range data permits the acquisition of seamless million-polygon meshes from physical models. In this paper, we present an algorithm and syst...
We present a three pass occlusion culling algorithm, which makes efficient use of hardware support. Our geo-scientific sub-surface data sets consist typically of a set of high res...
Video-based human recognition at a distance remains a challenging problem for the fusion of multimodal biometrics. As compared to the approach based on match score level fusion, i...
A Texture Atlas is an efficient color representation for 3D Paint Systems. The model to be textured is decomposed into charts homeomorphic to discs, each chart is parameterized, a...
Computer assisted tomography (CAT) systems demandlarge amounts of time and space. In this paper, wedescribe an approachto solving the CAT problemusing several AItechniques includi...
John F. Kolen, David A. Shamma, Thomas Reichherzer...