This paper introduces a method for smoothing complex, noisy surfaces, while preserving (and enhancing) sharp, geometric features. It has two main advantages over previous approach...
Tolga Tasdizen, Ross T. Whitaker, Paul Burchard, S...
We present a generic framework for realtime rendering of 3D surfaces. We use the common elevation map primitive, by which a given surface is decomposed into a set of patches. Each...
Recursive subdivision schemes have been extensively used in computer graphics and scientific visualization for modeling smooth surfaces of arbitrary topology. Recursive subdivisi...
Abstract. This paper describes how function-based shape modeling can be expanded to web visualization, as well as how web-based visualization can be greatly improved by using the f...
The evacuation of buildings in the event of a fire requires careful planning of ventilation and evacuation routes during early architectural design stages. Different designs are ...
Oliver Staubli, Christian Sigg, Ronald Peikert, Ma...