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MM
2003
ACM
145views Multimedia» more  MM 2003»
13 years 11 months ago
Proscenium: a framework for spatio-temporal video editing
We present an approach to video editing where movie sequences are treated as spatio-temporal volumes that can be sheered and warped under user control. This simple capability enab...
Eric P. Bennett, Leonard McMillan
CA
2000
IEEE
13 years 10 months ago
Volume Sculpting and Keyframe Animation System
In traditional animation, keyframes are modeled and standard graphics pipeline is used to animate the scene. In this paper we consider volume animation where the 30 world and its ...
V. Chandru, N. Mahesh, M. Manivannan, Swami Manoha...
VL
2005
IEEE
108views Visual Languages» more  VL 2005»
13 years 12 months ago
Achieving Flexibility in Direct-Manipulation Programming Environments by Relaxing the Edit-Time Grammar
Structured program editors can lower the entry barrier for beginning computer science students by preventing syntax errors. However, when editors force programs to be executable a...
Benjamin E. Birnbaum, Kenneth J. Goldman
UIST
2006
ACM
14 years 6 days ago
A direct texture placement and editing interface
The creation of most models used in computer animation and computer games requires the assignment of texture coordinates, texture painting, and texture editing. We present a novel...
Yotam I. Gingold, Philip L. Davidson, Jefferson Y....
CGA
2008
13 years 6 months ago
Color-Space CAD: Direct Gamut Editing in 3D
Neophytos Neophytou, Klaus Mueller