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SIGGRAPH
1995
ACM
15 years 9 months ago
Interactive physically-based manipulation of discrete/continuous models
Physically-based modeling has been used in the past to support a variety of interactive modeling tasks including free-form surface design, mechanism design, constrained drawing, a...
Mikako Harada, Andrew P. Witkin, David Baraff
CHI
2005
ACM
16 years 6 months ago
The vacuum: facilitating the manipulation of distant objects
We present the design and evaluation of the vacuum, a new interaction technique that enables quick access to items on areas of a large display that are difficult for a user to rea...
Anastasia Bezerianos, Ravin Balakrishnan
ROBIO
2006
IEEE
208views Robotics» more  ROBIO 2006»
15 years 11 months ago
Stiffness Optimization of a 3-DOF Parallel Kinematic Machine Using Particle Swarm Optimization
Abstract— In this paper, the architectural parameters optimization of a three-prismatic-universal-universal (3-PUU) parallel kinematic machine (PKM) with three translational degr...
Qingsong Xu, Yangmin Li
MM
2003
ACM
135views Multimedia» more  MM 2003»
15 years 11 months ago
Detail-on-demand hypervideo
We demonstrate the use of detail-on-demand hypervideo in interactive training and video summarization. Detail-on-demand video allows viewers to watch short video segments and to f...
John Doherty, Andreas Girgensohn, Jonathan Helfman...
CHI
1998
ACM
15 years 10 months ago
The Vista Environment for the Coevolutionary Design of User Interfaces
User centered design requires the creation of numerous design artifacts such as task hierarchy, task-oriented specification, user interface design, architecture design and code. I...
Judy Brown, T. C. Nicholas Graham, Timothy N. Wrig...