In this paper, we advocate the problem of reusing Multiplayer Online Game (MOG) in Client-Server (C/S) architecture. The problem is that MOG services cannot continue to be provide...
We present some quantitative performance measurements for the computing power of Programmable Active Memories (PAM), as introduced by [2]. Based on Field Programmable Gate Array (...
In multi-user networked virtual environments such as Second Life, 3D streaming techniques have been used to progressively download and render 3D objects and terrain, so that a ful...
Partitioning an application among software running on a microprocessor and hardware co-processors in on-chip configurable logic has been shown to improve performance and energy co...
The popularization of both virtualization and CDP technologies mean that we can now watch disk accesses of systems from entities which are not controlled by the OS. This is a rich...
Naama Parush, Dan Pelleg, Muli Ben-Yehuda, Paula T...