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» Discourse Generation Using Utility-Trained Coherence Models
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TASLP
2010
126views more  TASLP 2010»
14 years 8 months ago
Modeling Music as a Dynamic Texture
—We consider representing a short temporal fragment of musical audio as a dynamic texture, a model of both the timbral and rhythmical qualities of sound, two of the important asp...
Luke Barrington, Antoni B. Chan, Gert R. G. Lanckr...
GRAPHITE
2004
ACM
15 years 3 months ago
Statistical synthesis of facial expressions for the portrayal of emotion
This paper presents a novel technique for the generation of ‘video textures’ to display human emotion. This is achieved by a method which uses existing video footage to synthe...
Lisa Gralewski, Neill W. Campbell, Barry T. Thomas...
61
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SIGGRAPH
2000
ACM
15 years 2 months ago
Computer-generated pen-and-ink illustration of trees
We present a method for automatically rendering pen-and-ink illustrations of trees. A given 3-d tree model is illustrated by the tree and a visual representation of the foliage us...
Oliver Deussen, Thomas Strothotte
VISUALIZATION
2000
IEEE
15 years 2 months ago
Six degree-of-freedom haptic display of polygonal models
: We present an algorithm for haptic display of moderately complex polygonal models with a six degree of freedom (DOF) force feedback device. We make use of incremental algorithms ...
Arthur D. Gregory, Ajith Mascarenhas, Stephen A. E...
SIGGRAPH
1993
ACM
15 years 1 months ago
Hierarchical Z-buffer visibility
An ideal visibility algorithm should a) quickly reject most of the hidden geometry in a model and b) exploit the spatial and perhaps temporal coherence of the images being generat...
Ned Greene, Michael Kass, Gavin S. P. Miller