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ICDCS
2007
IEEE
15 years 3 months ago
mTreebone: A Hybrid Tree/Mesh Overlay for Application-Layer Live Video Multicast
Application-layer overlay networks have recently emerged as a promising solution for live media multicast on the Internet. A tree is probably the most natural structure for a mult...
Feng Wang, Yongqiang Xiong, Jiangchuan Liu
74
Voted
SIGCOMM
2005
ACM
15 years 3 months ago
Towards a global IP anycast service
IP anycast, with its innate ability to find nearby resources in a robust and efficient fashion, has long been considered an important means of service discovery. The growth of P2...
Hitesh Ballani, Paul Francis
92
Voted
NOSSDAV
2005
Springer
15 years 3 months ago
MOPAR: a mobile peer-to-peer overlay architecture for interest management of massively multiplayer online games
In this paper we propose a fully distributed peer-to-peer (P2P) infrastructure supporting Networked Virtual Environment (NVE) applications, such as massively multiplayer online ga...
Anthony (Peiqun) Yu, Son T. Vuong
81
Voted
ICPP
2003
IEEE
15 years 2 months ago
Quorum-Based Asynchronous Power-Saving Protocols for IEEE 802.11 Ad Hoc Networks
This paper investigates the power mode management problem for an IEEE 802.11-based mobile ad hoc network (MANET) that allows mobile hosts to tune to the power-saving (PS) mode. The...
Jehn-Ruey Jiang, Yu-Chee Tseng, Chih-Shun Hsu, Ten...
DIALM
2004
ACM
161views Algorithms» more  DIALM 2004»
15 years 1 months ago
Batch conflict resolution algorithm with progressively accurate multiplicity estimation
The wireless connectivity, essential for pervasive computing, has ephemeral character and can be used for creating ad hoc networks, sensor networks, connection with RFID tags etc....
Petar Popovski, Frank H. P. Fitzek, Ramjee Prasad