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ACSW
2004
15 years 1 months ago
Experiences in Building a Tool for Navigating Association Rule Result Sets
Practical knowledge discovery is an iterative process. First, the experiences gained from one mining run are used to inform the parameter setting and the dataset and attribute sel...
Peter Fule, John F. Roddick
VIP
2000
15 years 1 months ago
A Fuzzy Rule-Based Interactive Methodology for Training Multimedia Actors
Computer animation has come a long way during the last decade and is now capable of producing near-realistic rendered 3D computer graphics models of expressive, talking, acting hu...
Savant Karunaratne, Hong Yan
ESWA
2006
78views more  ESWA 2006»
14 years 12 months ago
Subscription fraud prevention in telecommunications using fuzzy rules and neural networks
A system to prevent subscription fraud in fixed telecommunications with high impact on long-distance carriers is proposed. The system consists of a classification module and a pre...
Pablo A. Estévez, Claudio M. Held, Claudio ...
ACL
2012
13 years 2 months ago
Applications of GPC Rules and Character Structures in Games for Learning Chinese Characters
We demonstrate applications of psycholinguistic and sublexical information for learning Chinese characters. The knowledge about the grapheme-phoneme conversion (GPC) rules of lang...
Wei-Jie Huang, Chia-Ru Chou, Yu-Lin Tzeng, Chia-Yi...
CEC
2008
IEEE
15 years 6 months ago
Increasing rule extraction accuracy by post-processing GP trees
—Genetic programming (GP), is a very general and efficient technique, often capable of outperforming more specialized techniques on a variety of tasks. In this paper, we suggest ...
Ulf Johansson, Rikard König, Tuve Löfstr...