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113
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GRAPHICSINTERFACE
2007
15 years 2 months ago
Adapting wavelet compression to human motion capture clips
Motion capture data is an effective way of synthesizing human motion for many interactive applications, including games and simulations. A compact, easy-to-decode representation i...
Philippe Beaudoin, Pierre Poulin, Michiel van de P...
VIS
2003
IEEE
121views Visualization» more  VIS 2003»
16 years 1 months ago
Hierarchical Clustering for Unstructured Volumetric Scalar Fields
We present a method to represent unstructured scalar fields at multiple levels of detail. Using a parallelizable classification algorithm to build a cluster hierarchy, we generate...
Christopher S. Co, Bjørn Heckel, Hans Hagen...
IMR
2004
Springer
15 years 6 months ago
A Generalized Graph-Theoretic Mesh Optimization Model
This paper presents a generic approach to mesh global optimization via node movement, based on a discrete graph-theoretic model. Mesh is considered as an electric system with lump...
Andrey A. Mezentsev
116
Voted
APSEC
2002
IEEE
15 years 5 months ago
Using Process Simulation to Compare Scheduling Strategies for Software Projects
We present a discrete simulation model for software projects which explicitly takes a scheduling strategy as input. The model represents varying staff skill levels, component coup...
Frank Padberg
108
Voted
DATE
1999
IEEE
139views Hardware» more  DATE 1999»
15 years 5 months ago
OpenJ: An Extensible System Level Design Language
There is an increasing research interest in system level design languages which can carry designers from specification to implementation of system-on-a-chip. Unfortunately, two of...
Jianwen Zhu, Daniel Gajski