We consider the problem of discovering a smooth unknown surface S bounding an object O in R3 . The discovery process consists of moving a point probing device in the free space ar...
Jean-Daniel Boissonnat, Leonidas J. Guibas, Steve ...
We present a new multi-dimensional data structure, which we call the skip quadtree (for point data in R2) or the skip octree (for point data in Rd, with constant d > 2). Our da...
David Eppstein, Michael T. Goodrich, Jonathan Z. S...
We present an efficient algorithm for maintaining the boundary and surface area of protein molecules as they undergo conformational changes. We also describe a robust implementati...
Star splaying is a general-dimensional algorithm that takes as input a triangulation or an approximation of a convex hull, and produces the Delaunay triangulation, weighted Delaun...
We study the parameterized complexity of the following problem: is it possible to make a given graph r-regular by applying at most k elementary editing operations; the operations a...