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» Discrete Skeleton Evolution
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TOG
2008
239views more  TOG 2008»
15 years 1 months ago
Skeleton extraction by mesh contraction
eleton is a very useful 1D structure to abstract the geometry and topology of a 3D object. Extraction of curve-skeletons is a fundamental problem in computer graphics, visualizatio...
Oscar Kin-Chung Au, Chiew-Lan Tai, Hung-Kuo Chu, D...
99
Voted
ICIP
1999
IEEE
16 years 3 months ago
A Model-Based Approach for Compression of Fingerprint Images
We proposea new ngerprint imagecompressionscheme based on the hybrid model of image. Our scheme uses the essential steps of a typical automated ngerprint identi cation system (AFI...
Fikret Erçal, Ilker Ersoy, Muhittin Gö...
130
Voted
COMPGEOM
2009
ACM
15 years 6 months ago
The scale axis picture show
We demonstrate how the scale axis transform can be used to compute a parameterized family of shape skeletons. The skeletons gradually represent only the most important features of...
Joachim Giesen, Balint Miklos, Mark Pauly, Camille...
DAGSTUHL
2003
15 years 3 months ago
Feature tracking with skeleton graphs
One way to visualize large time-dependent data sets, is by visualization of the evolution of features in these data. The process consists of four steps: feature extraction, featur...
Benjamin Vrolijk, Freek Reinders, Frits H. Post
142
Voted
SMI
2010
IEEE
173views Image Analysis» more  SMI 2010»
15 years 6 days ago
Point Cloud Skeletons via Laplacian Based Contraction
—We present an algorithm for curve skeleton extraction via Laplacian-based contraction. Our algorithm can be applied to surfaces with boundaries, polygon soups, and point clouds....
Junjie Cao, Andrea Tagliasacchi, Matt Olson, Hao Z...