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Book
5690views
16 years 7 months ago
The OpenGL Reference Manual - The Bluebook
"This manual is designed to be used as the companion reference volume to the OpenGL Programming Guide by Jackie Neider, Tom Davis, and Mason Woo (Reading, MA: Addison-Wesley P...
Dave Shreiner
88
Voted
CVPR
2007
IEEE
15 years 11 months ago
Incorporating On-demand Stereo for Real Time Recognition
A new method for localising and recognising hand poses and objects in real-time is presented. This problem is important in vision-driven applications where it is natural for a use...
Thomas Deselaers, Antonio Criminisi, John M. Winn,...
66
Voted
ITICSE
1999
ACM
15 years 1 months ago
A multimedia animated simulation generator
This paper shows how a multimedia multi-framed simulation generator was developed. A technique of recording a sequence of steps and playing them back as an animation overcomes the...
John Hewson, Wendy Doube, Michael Calagaz
SIGGRAPH
1997
ACM
15 years 1 months ago
Real-time nonphotorealistic rendering
Nonphotorealistic rendering (NPR) can help make comprehensible but simple pictures of complicated objects by employing an economy of line. But current nonphotorealistic rendering ...
Lee Markosian, Michael A. Kowalski, Daniel Goldste...
DIS
2009
Springer
15 years 4 months ago
MICCLLR: Multiple-Instance Learning Using Class Conditional Log Likelihood Ratio
Multiple-instance learning (MIL) is a generalization of the supervised learning problem where each training observation is a labeled bag of unlabeled instances. Several supervised ...
Yasser El-Manzalawy, Vasant Honavar