We propose a fast 3D model acquisition system that aligns intensity and depth images, and reconstructs a textured 3D mesh. 3D views are registered with shape alignment based on in...
Louis-Philippe Morency, Ali Rahimi, Trevor Darrell
We introduce a point-based algorithm for computing and rendering stream surfaces and path surfaces of a 3D flow. The points are generated by particle tracing, and an even distrib...
Tobias Schafhitzel, Eduardo Tejada, Daniel Weiskop...
In this paper we describe an interactive labeling algorithm, which allows to integrate internal 3D labels into medical visualizations generated from volumetric data sets. The prop...
We present a new algorithm for best-effort simplification of polygonal meshes based on principles of visual perception. Building on previous work, we use a simple model of low-lev...
Nathaniel Williams, David P. Luebke, Jonathan D. C...
This paper presents a Bayesian approach to learning the connectivity structure of a group of neurons from data on configuration frequencies. A major objective of the research is t...