The vertex representation, a new data structure for representing and manipulating orthogonal objects, is presented. Both interiors and boundaries of regions are represented implic...
Tracking speakers in multiparty conversations constitutes a fundamental task for automatic meeting analysis. In this paper, we present a probabilistic approach to jointly track th...
Daniel Gatica-Perez, Guillaume Lathoud, Jean-Marc ...
We address the texture level-of-detail problem for extremely large surfaces such as terrain during realtime, view-dependent rendering. A novel texture hierarchy is introduced base...
Recent advances in software and hardware technology have made direct ray-traced volume rendering of 3-d scalar data a feasible and effective method for imaging of the data's ...
Michael F. Cohen, James S. Painter, Mihir Mehta, K...
Inspired by the discussion in neurological research about the callosal fiber connections with respect to brain asymmetry we developed a technique that measures distances between br...