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VISUALIZATION
1999
IEEE
15 years 6 months ago
Time-Critical Multiresolution Scene Rendering
We describe a framework for time-critical rendering of graphics scenes composed of a large number of objects having complex geometric descriptions. Our technique relies upon a sce...
Enrico Gobbetti, Eric Bouvier
121
Voted
VIS
2004
IEEE
186views Visualization» more  VIS 2004»
16 years 3 months ago
Hardware-Accelerated Adaptive EWA Volume Splatting
We present a hardware-accelerated adaptive EWA volume splatting algorithm. EWA splatting combines a Gaussian reconstruction kernel with a low-pass image filter for high image qual...
Wei Chen, Liu Ren, Matthias Zwicker, Hanspeter Pfi...
125
Voted
ICIP
2009
IEEE
16 years 3 months ago
Lcd Motion Blur Reduction Using Fir Filter Banks
Due to the sample-and-hold nature of Liquid Crystal Display (LCD) image formation, LCDs suffer from motion picture blur. This is especially evident during scenes containing fast m...
128
Voted
DOCENG
2003
ACM
15 years 7 months ago
Using SVG as the rendering model for structured and graphically complex web material
This paper reports some experiments in using SVG (Scalable Vector Graphics), rather than the browser default of (X)HTML/CSS, as a potential Web-based rendering technology, in an a...
Julius C. Mong, David F. Brailsford
122
Voted
CIVR
2008
Springer
182views Image Analysis» more  CIVR 2008»
15 years 4 months ago
Fusion of audio and visual cues for laughter detection
Past research on automatic laughter detection has focused mainly on audio-based detection. Here we present an audiovisual approach to distinguishing laughter from speech and we sh...
Stavros Petridis, Maja Pantic